Control behavior for mining drills.
LuaGenericOnOffControlBehaviorbooleanbooleanfalsetrue if this drill should send the resources in the field to the circuit network.
Which resources depends on LuaMiningDrillControlBehavior::resource_read_mode
defines.control_behavior.mining_drill.resource_read_modedefines.control_behavior.mining_drill.resource_read_modefalseIf the mining drill should send just the resources in its area or the entire field it's on to the circuit network.
Array<LuaEntity>unknownfalseThe resource entities that the mining drill will send information about to the circuit network or an empty array.
booleanunknownfalseIs this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
stringunknownfalseThe class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.