struct
"projectile"falseEntityIDfalseName of a ProjectilePrototype.
floatfalseStarting speed in tiles per tick.
floattruefloattrueMaximum deviation of the projectile from source orientation, in +/- (x radians / 2). Example: 3.14 radians -> +/- (180° / 2), meaning up to 90° deviation in either direction of rotation.
floattrueThe maximum deviation of the projectile maximum range from max_range is max_range × range_deviation ÷ 2. This means a deviation of 0.5 will appear as a maximum of 0.25 (25%) deviation of an initial range goal. Post-deviation range may exceed max_range or be less than min_range.
doubletruedoubletrue