Home

SimpleEntityPrototype

An extremely basic entity with no special functionality. Used for minable rocks. Cannot be rotated.

Parent

Properties

count_as_rock_for_filtered_deconstruction

Whether this entity should be treated as a rock for the purpose of deconstruction and for CarPrototype::immune_to_rock_impacts.

render_layer

secondary_draw_order

Used to determine render order for entities with the same render_layer in the same position. Entities with a higher secondary_draw_order are drawn on top.

random_animation_offset

random_variation_on_create

Whether a random graphics variation is chosen when placing the entity/creating it via script/creating it via map generation. If this is false, the entity will use the first variation instead of a random one.

pictures

Takes priority over picture and animations.

picture

Takes priority over animations. Only the north sprite is used because this entity cannot be rotated.

animations

lower_render_layer

lower_pictures

stateless_visualisation_variations

Loaded and drawn with all pictures, picture and animations. If graphics variation is larger than number of lower_pictures variations this layer is not drawn.