WallPrototype
A wall.
Parent
Properties
pictures
- Type:
WallPictures
- Optional:
true
- Override:
false
visual_merge_group
- Type:
uint32
- Optional:
true
- Override:
false
Different walls will visually connect to each other if their merge group is the same.
circuit_wire_max_distance
- Type:
double
- Optional:
true
- Override:
false
The maximum circuit wire distance for this entity.
draw_copper_wires
- Type:
boolean
- Optional:
true
- Override:
false
draw_circuit_wires
- Type:
boolean
- Optional:
true
- Override:
false
circuit_connector
- Type:
CircuitConnectorDefinition
- Optional:
true
- Override:
false
default_output_signal
- Type:
SignalIDConnector
- Optional:
true
- Override:
false
wall_diode_green
- Type:
Sprite4Way
- Optional:
true
- Override:
false
wall_diode_red
- Type:
Sprite4Way
- Optional:
true
- Override:
false
wall_diode_green_light_top
- Type:
LightDefinition
- Optional:
true
- Override:
false
wall_diode_green_light_right
- Type:
LightDefinition
- Optional:
true
- Override:
false
wall_diode_green_light_bottom
- Type:
LightDefinition
- Optional:
true
- Override:
false
wall_diode_green_light_left
- Type:
LightDefinition
- Optional:
true
- Override:
false
wall_diode_red_light_top
- Type:
LightDefinition
- Optional:
true
- Override:
false
wall_diode_red_light_right
- Type:
LightDefinition
- Optional:
true
- Override:
false
wall_diode_red_light_bottom
- Type:
LightDefinition
- Optional:
true
- Override:
false
wall_diode_red_light_left
- Type:
LightDefinition
- Optional:
true
- Override:
false
connected_gate_visualization
- Type:
Sprite
- Optional:
true
- Override:
false