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SpiderUnitPrototype

Parent

Properties

spider_engine

height

The height of the spider affects the shooting height and the drawing of the graphics and lights.

torso_bob_speed

Cannot be negative.

torso_rotation_speed

The orientation of the torso of the spider affects the shooting direction and the drawing of the graphics and lights.

graphics_set

absorptions_to_join_attack

spawning_time_modifier

radar_range

In chunks. The radius of how many chunks this spider unit charts around itself.

attack_parameters

dying_sound

warcry

A sound the spider unit makes when it sets out to attack.

vision_distance

Must be less than or equal to 100.

distraction_cooldown

min_pursue_time

max_pursue_distance

ai_settings