An offshore pump.
EntityWithOwnerPrototypeFluidBoxfalsefalseFluidAmountfalsefalseHow many units of fluid are produced per tick. Must be > 0.
VectorfalsefalsePerceivedPerformancetruefalseAffects animation speed.
OffshorePumpGraphicsSettruefalseEnergySourcefalsefalseDefines how the offshore pump is powered.
When using an electric energy source and drain is not specified, it will be set to energy_usage รท 30 automatically.
EnergyfalsefalseSets how much energy this offshore pump consumes. Energy usage has to be positive.
energy_usage = "60kW"
booleantruefalsebooleantruefalseIf false, the offshore pump will not show fluid present (visually) before there is an output connected. The pump will also animate yet not show fluid when the fluid is 100% extracted (e.g. such as with a pump).
doubletruefalseThe maximum circuit wire distance for this entity.
booleantruefalsebooleantruefalseTuple<CircuitConnectorDefinition, CircuitConnectorDefinition, CircuitConnectorDefinition, CircuitConnectorDefinition>truefalse