Abstract base for construction/logistics and combat robots.
EntityWithOwnerPrototypedoublefalsefalseThe flying speed of the robot, in tiles/tick.
doubletruefalseThe maximum flying speed of the robot, including bonuses, in tiles/tick. Useful to limit the impact of worker robot speed research.
Must be >= speed.
EnergytruefalseHow much energy can be stored in the batteries.
Used only by robots with logistic interface.
max_energy = "1.5MJ"
EnergytruefalseHow much energy does it cost to move 1 tile.
Used only by robots with logistic interface.
energy_per_move = "5kJ"
EnergytruefalseHow much energy does it cost to fly for 1 tick.
Used only by robots with logistic interface.
energy_per_tick = "0.05kJ"
floattruefalseThe robot will go to charge when its battery fill ratio is less than this.
Used only by robots with logistic interface.
floattruefalseIf the robot's battery fill ratio is more than this, it does not need to charge before stationing.
Used only by robots with logistic interface.
floattruefalseSome robots simply crash, some slowdown but keep going. 0 means crash.
Used only by robots with logistic interface.
speed_multiplier_when_out_of_energy = 0.2
booleantruetrueWhether this prototype should be a high priority target for enemy forces. See Military units and structures.