CombatRobotPrototype
A combat robot. Can attack enemies.
Parent
Properties
time_to_live
- Type:
uint32
- Optional:
false
- Override:
false
attack_parameters
- Type:
AttackParameters
- Optional:
false
- Override:
false
idle
- Type:
RotatedAnimation
- Optional:
true
- Override:
false
shadow_idle
- Type:
RotatedAnimation
- Optional:
true
- Override:
false
in_motion
- Type:
RotatedAnimation
- Optional:
true
- Override:
false
shadow_in_motion
- Type:
RotatedAnimation
- Optional:
true
- Override:
false
range_from_player
- Type:
double
- Optional:
true
- Override:
false
friction
- Type:
double
- Optional:
true
- Override:
false
destroy_action
- Type:
Trigger
- Optional:
true
- Override:
false
Applied when the combat robot expires (runs out of time_to_live).
follows_player
- Type:
boolean
- Optional:
true
- Override:
false
light
- Type:
LightDefinition
- Optional:
true
- Override:
false