Ammo used for a gun.
ItemPrototypeAmmoType | Array<AmmoType>falsefalseWhen using a plain AmmoType (no array), the ammo type applies to everything ("default").
When using an array of AmmoTypes, they have the additional AmmoType::source_type property.
floattruefalseNumber of shots before ammo item is consumed. Must be >= 1.
floattruefalseAmount of extra time (in ticks) it takes to reload the weapon after depleting the magazine. Must be >= 0.
AmmoCategoryIDfalsefalsebooleantruefalse