{ max_gathering_unit_groups: uint32, max_group_gathering_time: uint32, max_group_member_fallback_factor: double, max_group_radius: double, max_group_slowdown_factor: double, max_member_slowdown_when_ahead: double, max_member_speedup_when_behind: double, max_unit_group_size: uint32, max_wait_time_for_late_members: uint32, member_disown_distance: double, min_group_gathering_time: uint32, min_group_radius: double, tick_tolerance_when_member_arrives: uint32 }