SpiderVehicleGraphicsSet
Used to specify the graphics for SpiderVehiclePrototype.
Type
struct
Properties
autopilot_destination_visualisation_render_layer
- Type:
RenderLayer
- Optional:
true
light
- Type:
LightDefinition
- Optional:
true
eye_light
- Type:
LightDefinition
- Optional:
true
Placed in multiple positions, as determined by light_positions.
autopilot_destination_on_map_visualisation
- Type:
Animation
- Optional:
true
autopilot_destination_queue_on_map_visualisation
- Type:
Animation
- Optional:
true
autopilot_destination_visualisation
- Type:
Animation
- Optional:
true
autopilot_destination_queue_visualisation
- Type:
Animation
- Optional:
true
autopilot_path_visualisation_line_width
- Type:
float
- Optional:
true
autopilot_path_visualisation_on_map_line_width
- Type:
float
- Optional:
true
light_positions
- Type:
Array<Array<Vector>>
- Optional:
true
Defines where each eye_light is placed. One array per eye and each of those arrays should contain one position per body direction.
default_color
- Type:
float
- Optional:
true
The default mask color for the spider vehicle. Defaults to orange.