struct
CliffPlacementSettingstrueTerritorySettingstrueDict<AutoplaceControlID, FrequencySizeRichness>trueDict<"entity" | "tile" | "decorative", AutoplaceSettings>trueEach setting in this table maps the string type to the settings for that type.
Dict<string, string | boolean | double>trueMap of property name (e.g. "elevation") to name of noise expression that will provide it. Entries may be omitted. A notable usage is changing autoplace behavior of an entity based on the preset, which cannot be read from a noise expression.
booleantrueUsed for showing the planet icon in map generator GUI next to moisture climate control.
booleantrueUsed for showing the planet icon in map generator GUI next to aux climate control.