struct
AnimationtrueRenderLayertruerender layer for the hatch itself.
RenderLayertruerender layer for objects entering the hatch.
VectortrueVectortruefloattruey height relative to hatch position where the pod art gets clipped from sky to regular sorting layer.
floattruey height relative to hatch position where the pod art gets cut off.
floattruey height relative to hatch position where the pod travels to during preparing and parking.
uint32trueuint32trueInterruptibleSoundtrueCannot use fade_ticks.
InterruptibleSoundtrueCannot use fade_ticks.
EntityIDtrueuint32trueProcessionGraphic index pointing to the ProcessionGraphicCatalogue inside the current SpaceLocationPrototype.
Array<EntityID>true