This prototype is used for receiving an achievement when the player produces more than the specified amount of items.
AchievementPrototypeMaterialAmountTypefalsefalseThis will set the amount of items or fluids needed to craft, for the player to complete the achievement.
amount = 100
booleanfalsefalseIf this is false, the player carries over their statistics from this achievement through all their saves.
ItemIDFiltertruefalseMandatory if fluid_product is not defined.
This will tell the achievement what item the player needs to craft, to get the achievement.
item_product = "pistol"
FluidIDtruefalseMandatory if item_product is not defined.
This will tell the achievement what fluid the player needs to craft, to get the achievement.
fluid_product = "heavy-oil"