ArtilleryWagonPrototype
An artillery wagon.
Parent
Properties
gun
- Type:
ItemID
- Optional:
false
- Override:
false
Name of a GunPrototype.
inventory_size
- Type:
ItemStackIndex
- Optional:
false
- Override:
false
Must be > 0.
ammo_stack_limit
- Type:
ItemCountType
- Optional:
false
- Override:
false
Must be > 0.
automated_ammo_count
- Type:
ItemCountType
- Optional:
true
- Override:
false
Must be > 0. The amount of ammo that inserters automatically insert into this artillery wagon.
turret_rotation_speed
- Type:
double
- Optional:
false
- Override:
false
manual_range_modifier
- Type:
double
- Optional:
false
- Override:
false
Must be > 0.
disable_automatic_firing
- Type:
boolean
- Optional:
true
- Override:
false
cannon_base_pictures
- Type:
RollingStockRotatedSlopedGraphics
- Optional:
true
- Override:
false
cannon_base_height
- Type:
double
- Optional:
true
- Override:
false
cannon_base_shift_when_vertical
- Type:
double
- Optional:
true
- Override:
false
cannon_base_shift_when_horizontal
- Type:
double
- Optional:
true
- Override:
false
cannon_barrel_pictures
- Type:
RollingStockRotatedSlopedGraphics
- Optional:
true
- Override:
false
rotating_sound
- Type:
InterruptibleSound
- Optional:
true
- Override:
false
turn_after_shooting_cooldown
- Type:
uint16
- Optional:
true
- Override:
false
cannon_parking_frame_count
- Type:
uint16
- Optional:
true
- Override:
false
cannon_parking_speed
- Type:
float
- Optional:
true
- Override:
false
Must be positive.
cannon_barrel_recoil_shiftings
- Type:
Array<Vector3D>
- Optional:
true
- Override:
false
cannon_barrel_recoil_shiftings_load_correction_matrix
- Type:
Array<Vector3D>
- Optional:
true
- Override:
false
Only loaded if cannon_barrel_recoil_shiftings is loaded.
cannon_barrel_light_direction
- Type:
Vector3D
- Optional:
true
- Override:
false
Only loaded if cannon_barrel_recoil_shiftings is loaded.