A belt that can be connected to a belt anywhere else, including on a different surface. The linked belts have to be connected with console commands or runtime scripting in mods or scenarios. LuaEntity::connect_linked_belts and other runtime functions.
TransportBeltConnectablePrototypeLinkedBeltStructuretruefalseRenderLayertruefalsebooleantruefalsebooleantruefalsebooleantruefalse