A static event mods can use to tell other mods they teleported something by script. This event is only raised if a mod does so with LuaBootstrap::raise_event or LuaBootstrap::raise_script_teleported, or when raise_teleported is passed to LuaControl::teleport.
entity: LuaEntity — The entity that was teleported.old_surface_index: uint8 — The entity's surface before the teleportation.old_position: MapPosition — The entity's position before the teleportation.name: defines.events — Identifier of the eventtick: uint32 — Tick the event was generated.