A static event mods can use to tell other mods they built something by script. This event is only raised if a mod does so with LuaBootstrap::raise_event or LuaBootstrap::raise_script_built, or when raise_built is passed to LuaSurface::create_entity.
entity: LuaEntity — The entity that has been built.name: defines.events — Identifier of the eventtick: uint32 — Tick the event was generated.