Used by UnitPrototype and SpiderUnitPrototype.
struct
booleantrueIf enabled, units that repeatedly fail to succeed at commands will be destroyed.
booleantrueIf enabled, units that have nothing else to do will attempt to return to a spawner.
booleantrueIf enabled, units will try to separate themselves from nearby friendly units.
int8trueMust be between -8 and 8.
PrototypeStrafeSettingstruefloattrueThe amount of slots in a unit group this unit takes up. For example, a unit with groupingSize of 2 will count as 2 normal-sized units when filling up a unit group. Must be greater than 0.
booleantrueIf enabled, the unit is permitted to join attack groups.