The properties from the parent TileSpriteLayoutVariant provide defaults for the properties defined here.
The {inner_corner | outer_corner | side | double_side | u_transition | o_transition}_* properties provide defaults for the properties inside the specific variant. They are used to specify select values for the variant without creating the table for the variant.
These various ways to define the variants are also shown in the examples below.
struct
SpriteSizeTypetrueSpriteSizeTypetrueTileSpriteLayoutVarianttrueDefaults to the values set in the inner_corner_* properties.
TileSpriteLayoutVarianttrueDefaults to the values set in the outer_corner_* properties.
TileSpriteLayoutVarianttrueDefaults to the values set in the side_* properties.
TileSpriteLayoutVarianttrueDefaults to the values set in the double_side_* properties.
TileSpriteLayoutVarianttrueDefaults to the values set in the u_transition_* properties.
TileSpriteLayoutVarianttrueDefaults to the values set in the o_transition_* properties.
floattrueSpriteSizeTypetrueHorizontal position of the sprite in the source file in pixels.
SpriteSizeTypetrueVertical position of the sprite in the source file in pixels.
uint8trueuint8trueuint8truefloattrueSpriteSizeTypetrueHorizontal position of the sprite in the source file in pixels.
SpriteSizeTypetrueVertical position of the sprite in the source file in pixels.
uint8trueuint8trueuint8truefloattrueSpriteSizeTypetrueHorizontal position of the sprite in the source file in pixels.
SpriteSizeTypetrueVertical position of the sprite in the source file in pixels.
uint8trueuint8trueuint8truefloattrueSpriteSizeTypetrueHorizontal position of the sprite in the source file in pixels.
SpriteSizeTypetrueVertical position of the sprite in the source file in pixels.
uint8trueuint8trueuint8truefloattrueSpriteSizeTypetrueHorizontal position of the sprite in the source file in pixels.
SpriteSizeTypetrueVertical position of the sprite in the source file in pixels.
uint8trueuint8trueuint8truefloattrueSpriteSizeTypetrueHorizontal position of the sprite in the source file in pixels.
SpriteSizeTypetrueVertical position of the sprite in the source file in pixels.
uint8trueuint8trueuint8true