Sprites for the 4 major directions of the entity. If this is loaded as a single Sprite, it applies to all directions.
This struct is either loaded as sheets or sheet or a map of one sprite per direction. For per direction sprites, the sprites are loaded via north, east, south and west.
struct | Sprite
Array<SpriteNWaySheet>trueSpriteNWaySheettrueOnly loaded if sheets is not defined.
SpritetrueOnly loaded if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
Only loaded if north is defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
Only loaded if north is defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
Only loaded if north is defined.