A map of sprites for all 16 directions of the entity.
struct
Array<SpriteNWaySheet>trueSpriteNWaySheettrueOnly loaded if sheets is not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.
SpritetrueOnly loaded, and mandatory if both sheets and sheet are not defined.