Home

SpiderLegPart

Type

struct

Properties

top_end

middle

bottom_end

middle_offset_from_top

middle_offset_from_bottom

top_end_length

bottom_end_length

top_end_offset

The number of tiles in screen space to shift the top end of the leg part AWAY from the top joint.

bottom_end_offset

The number of tiles in screen space to shift the bottom end of the leg part AWAY from the bottom joint.

render_layer

The sprite layer in which to draw this leg part.