RadiusVisualisationSpecification
Sprite to be shown around the entity when it is selected/held in the cursor.
Type
struct
Properties
sprite
- Type:
Sprite
- Optional:
true
distance
- Type:
double
- Optional:
true
Must be greater than or equal to 0.
offset
- Type:
Vector
- Optional:
true
draw_in_cursor
- Type:
boolean
- Optional:
true
draw_on_selection
- Type:
boolean
- Optional:
true