The pollution settings, the values are for 60 ticks (1 second).
struct
booleanfalsedoublefalseAmount that is diffused to neighboring chunks.
doublefalseThis much pollution units must be on the chunk to start diffusing.
doublefalseConstant modifier a percentage of 1; the pollution eaten by a chunks tiles. Also known as absorption modifier.
doublefalseAnything bigger than this is visualized as this value.
doublefalseAnything lower than this (but > 0) is visualized as this value.
doublefalsedoublefalsedoublefalsedoublefalsedoublefalsedoublefalse