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PodOpacityProcessionBezierControlPoint

One frame in time for a Bezier interpolation.

Type

struct

Properties

timestamp

Mandatory if cutscene_opacity or outside_opacity is defined.

cutscene_opacity

cutscene_opacity and cutscene_opacity_t interpolate a double smoothly over time.

cutscene_opacity_t

Bidirectional tangent at the given timestamp.

outside_opacity

outside_opacity and outside_opacity_t interpolate a double smoothly over time.

outside_opacity_t

Bidirectional tangent at the given timestamp.

lut_blend

lut_blend and lut_blend_t interpolate a double smoothly over time.

LUT won't be overridden however, until the pod is drawn above the game via draw_switch_tick.

lut_blend_t

Bidirectional tangent at the given timestamp.