struct
Animation4WaytrueRendered in "object" layer, with secondary draw order 0.
RenderLayertrueint8trueAnimation4WaytrueRendered in "object" layer, with secondary draw order 20.
Sprite4WaytrueRendered in "object" layer, with secondary draw order 40.
Sprite4WaytrueRendered in layer specified by base_render_layer, with secondary draw order 0.
Sprite4WaytrueDrawn by tile renderer when water animation is enabled.
WaterReflectionDefinitiontrueRefer to EntityPrototype::water_reflection.