LightningGraphicsSet
Type
struct
Properties
shader_configuration
- Type:
Array<LightningShaderConfiguration>
- Optional:
true
If not empty, enables the lightning shader.
bolt_half_width
- Type:
float
- Optional:
true
bolt_midpoint_variance
- Type:
float
- Optional:
true
max_bolt_offset
- Type:
float
- Optional:
true
max_fork_probability
- Type:
float
- Optional:
true
min_relative_fork_length
- Type:
float
- Optional:
true
max_relative_fork_length
- Type:
float
- Optional:
true
fork_orientation_variance
- Type:
float
- Optional:
true
fork_intensity_multiplier
- Type:
float
- Optional:
true
Cannot be 1.
relative_cloud_fork_length
- Type:
float
- Optional:
true
cloud_fork_orientation_variance
- Type:
float
- Optional:
true
min_ground_streamer_distance
- Type:
float
- Optional:
true
max_ground_streamer_distance
- Type:
float
- Optional:
true
ground_streamer_variance
- Type:
float
- Optional:
true
cloud_forks
- Type:
uint8
- Optional:
true
Cannot be 255.
cloud_detail_level
- Type:
uint8
- Optional:
true
Must be less than or equal to bolt_detail_level.
bolt_detail_level
- Type:
uint8
- Optional:
true
cloud_background
- Type:
Animation
- Optional:
true
explosion
- Type:
AnimationVariations
- Optional:
true
attractor_hit_animation
- Type:
Animation
- Optional:
true
ground_streamers
- Type:
Array<Animation>
- Optional:
true
light
- Type:
LightDefinition
- Optional:
true
water_reflection
- Type:
WaterReflectionDefinition
- Optional:
true
Refer to EntityPrototype::water_reflection.