struct
"gun-speed"falsebooleantrueIf set to false, use the icon from UtilitySprites for this technology effect icon.
booleantrueIf false, do not draw the small "constant" icon over the technology effect icon.
AmmoCategoryIDfalseName of the AmmoCategory that is affected.
doublefalseModification value, which will be added to the current gun speed modifier upon researching.