BeamGraphicsSet
Type
struct
Properties
beam
- Type:
BeamAnimationSet
- Optional:
true
ground
- Type:
BeamAnimationSet
- Optional:
true
desired_segment_length
- Type:
float
- Optional:
true
Must be larger than 0.
random_end_animation_rotation
- Type:
boolean
- Optional:
true
transparent_start_end_animations
- Type:
boolean
- Optional:
true
randomize_animation_per_segment
- Type:
boolean
- Optional:
true
water_reflection
- Type:
WaterReflectionDefinition
- Optional:
true
Refer to EntityPrototype::water_reflection.