RobotWithLogisticInterfacePrototypeRotatedAnimationtruefalseOnly the first frame of the animation is drawn. This means that the graphics for the idle state cannot be animated.
RotatedAnimationtruefalseOnly the first frame of the animation is drawn. This means that the graphics for the in_motion state cannot be animated.
RotatedAnimationtruefalseOnly the first frame of the animation is drawn. This means that the graphics for the idle state cannot be animated.
RotatedAnimationtruefalseOnly the first frame of the animation is drawn. This means that the graphics for the in_motion state cannot be animated.
BoundingBoxtruetrueMust have a collision box size of zero.
collision_box = {{0, 0}, {0, 0}}