Called when a player queues something to be crafted.
player_index: uint32 — The player doing the crafting.recipe: LuaRecipe — The recipe being queued.items: LuaInventory — The items removed from the players inventory to do the crafting.queued_count: uint32 — The number of times the recipe is being queued.name: defines.events — Identifier of the eventtick: uint32 — Tick the event was generated.