Called when a player invokes the "smart pipette" over an entity.
player_index: uint32 — The playeritem: LuaItemPrototype — The item put in the cursorquality: LuaQualityPrototype — The item quality put in the cursorused_cheat_mode: boolean — If cheat mode was used to give a free stack of the item.name: defines.events — Identifier of the eventtick: uint32 — Tick the event was generated.