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defines.command

Command given to units describing what they should do.

Values

attack

Attack another entity.

go_to_location

Go to a specific position.

compound

Chain commands together, see defines.compound_command.

group

Do what your group wants you to do.

attack_area

Go to a place and attack what you see.

wander

Chill.

flee

Flee from another entity.

stop

Stop moving and stay where you are.

build_base

Go to a position and build a base there.