A standard table containing all MapSettings attributes plus an additional table that contains all DifficultySettings properties.
{ asteroids: AsteroidMapSettings, difficulty_settings: MapDifficultySettings, enemy_evolution: EnemyEvolutionMapSettings, enemy_expansion: EnemyExpansionMapSettings, max_failed_behavior_count: uint32, path_finder: PathFinderMapSettings, pollution: PollutionMapSettings, steering: SteeringMapSettings, unit_group: UnitGroupMapSettings }