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LuaTrivialSmokePrototype

Prototype of a trivial smoke.

Parent

Attributes

color

start_scale

end_scale

movement_slow_down_factor

duration

spread_duration

fade_away_duration

fade_in_duration

glow_fade_away_duration

cyclic

affected_by_wind

show_when_smoke_off

glow_animation

render_layer

valid

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.

object_name

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.