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LuaSplitterControlBehavior

Control behavior for splitter.

Parent

Attributes

set_input_side

input_left_condition

input_right_condition

set_output_side

output_left_condition

output_right_condition

set_filter

valid

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.

object_name

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.