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LuaSpacePlatformHubControlBehavior

Control behavior for space platform hubs

Parent

Attributes

read_contents

true if this hub is sending its content to a circuit network

send_to_platform

Whether the signals are used for circuit conditions in the platform's schedule

read_moving_from

Whether current connection "from" end is sent to circuit network.

read_moving_to

Whether current connection "to" end is sent to circuit network.

read_speed

Whether current speed of space platform is sent to circuit network.

speed_signal

Signal to be transmitted with platform's current speed.

read_damage_taken

Whether damage taken by the space platform is sent to circuit network.

damage_taken_signal

Signal to be transmitted with platform's damage taken value.

valid

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.

object_name

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.