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LuaRailSignalBaseControlBehavior

Control behavior for rail signals and rail chain signals.

Parent

Attributes

red_signal

orange_signal

green_signal

blue_signal

close_signal

If this will close the rail signal based off the circuit condition.

read_signal

If this will read the rail signal state.

circuit_condition

The circuit condition when controlling the signal through the circuit network.

valid

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.

object_name

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.