Home

LuaInserterControlBehavior

Control behavior for inserters.

Parent

Attributes

circuit_set_filters

true if filters are set from circuit network

circuit_read_hand_contents

true if the contents of the inserter hand should be sent to the circuit network

circuit_hand_read_mode

The hand read mode for the inserter.

circuit_set_stack_size

If the stack size of the inserter is set through the circuit network or not.

circuit_stack_control_signal

The signal used to set the stack size of the inserter.

valid

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.

object_name

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.