Home

LuaFluidEnergySourcePrototype

Prototype of a fluid energy source.

Attributes

emissions_per_joule

The table of emissions of this energy source in pollution/Joule, indexed by pollutant type. Multiplying it by energy consumption in Watt gives pollution/second.

render_no_network_icon

render_no_power_icon

effectivity

burns_fluid

scale_fluid_usage

destroy_non_fuel_fluid

fluid_usage_per_tick

smoke

The smoke sources for this prototype, if any.

maximum_temperature

fluid_box

The fluid box for this energy source.

valid

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.

object_name

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.