struct
uint32falseOnly powers of 2 from 1 to 128 can be used. Square size of the tile arrangement this sprite is used for. Used to calculate the width and height of the sprite which cannot be set directly. (width or height) = size * 32 / scale.
doubletrueProbability of 1x1 (size = 1) version of tile must be 1.
Array<double>true