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StatelessVisualisation

Type

struct

Properties

animation

One of nested_visualisations, animation and light needs to be defined.

shadow

Shadow variation count must be equal to animation variation count.

Only loaded if animation is defined.

light

One of nested_visualisations, animation and light needs to be defined.

count

min_count

Only loaded if count is not defined.

max_count

Only loaded if count is not defined.

period

particle_tick_offset

probability

Silently clamped to be between 0 and 1.

offset_x

offset_y

offset_z

speed_x

speed_y

speed_z

acceleration_x

acceleration_y

acceleration_z

movement_slowdown_factor_x

Silently clamped to be between 0 and 1.

movement_slowdown_factor_y

Silently clamped to be between 0 and 1.

movement_slowdown_factor_z

Silently clamped to be between 0 and 1.

scale

begin_scale

end_scale

fade_in_progress_duration

fade_out_progress_duration

spread_progress_duration

adjust_animation_speed_by_base_scale

affected_by_wind

render_layer

positions

Array may be at most 32 elements.

nested_visualisations

One of nested_visualisations, animation and light needs to be defined.

can_lay_on_the_ground