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SingleGraphicProcessionLayer

Type

struct

Properties

type

graphic

render_layer

secondary_draw_order

relative_to

Where the sprite is centered.

compensated_pivot

Swaps the order of sprite shift and rotation.

rotates_with_pod

shift_rotates_with_pod

Only applied when the relative_to is pod.

is_passenger_only

clip_with_hatches

animation_driven_by_curve

frames