PlaySoundTriggerEffectItem
Type
struct
Properties
type
- Type:
"play-sound"
- Optional:
false
sound
- Type:
Sound
- Optional:
false
min_distance
- Type:
float
- Optional:
true
Negative values are silently clamped to 0.
max_distance
- Type:
float
- Optional:
true
Negative values are silently clamped to 0.
play_on_target_position
- Type:
boolean
- Optional:
true