A fluid ingredient definition.
struct
"fluid"falseFluidIDfalseThe name of a FluidPrototype.
FluidAmountfalseCan not be <= 0.
floattrueSets the expected temperature of the fluid ingredient.
floattrueIf temperature is not set, this sets the expected minimum temperature of the fluid ingredient.
floattrueIf temperature is not set, this sets the expected maximum temperature of the fluid ingredient.
FluidAmounttrueAmount that should not be included in the consumption statistics, typically with a matching product having the same amount set as ignored_by_stats.
uint32trueUsed to specify which CraftingMachinePrototype::fluid_boxes this ingredient should use. It will use this one fluidbox. The index is 1-based and separate for input and output fluidboxes.
uint8trueUsed to set crafting machine fluidbox volumes. Must be at least 1.