EnemySpawnerGraphicsSet
Type
struct
Properties
animations
- Type:
AnimationVariations
- Optional:
true
underwater_animations
- Type:
AnimationVariations
- Optional:
true
underwater_layer_offset
- Type:
int8
- Optional:
true
water_effect_map_animations
- Type:
AnimationVariations
- Optional:
true
integration
- Type:
SpriteVariations
- Optional:
true
random_animation_offset
- Type:
boolean
- Optional:
true
water_reflection
- Type:
WaterReflectionDefinition
- Optional:
true
Refer to EntityPrototype::water_reflection.