CreateExplosionTriggerEffectItem
Type
struct
Properties
type
- Type:
"create-explosion"
- Optional:
false
max_movement_distance
- Type:
float
- Optional:
true
max_movement_distance_deviation
- Type:
float
- Optional:
true
inherit_movement_distance_from_projectile
- Type:
boolean
- Optional:
true
cycle_while_moving
- Type:
boolean
- Optional:
true