BeamTriggerDelivery
Type
struct
Properties
type
- Type:
"beam"
- Optional:
false
beam
- Type:
EntityID
- Optional:
false
Name of a BeamPrototype.
add_to_shooter
- Type:
boolean
- Optional:
true
max_length
- Type:
uint32
- Optional:
true
duration
- Type:
uint32
- Optional:
true
source_offset
- Type:
Vector
- Optional:
true
destroy_with_source_or_target
- Type:
boolean
- Optional:
true