Home

AggregationSpecification

Type

struct

Properties

max_count

progress_threshold

If count_already_playing is true, this will determine maximum progress when instance is counted toward playing sounds.

volume_reduction_rate

Has to be greater than or equal to 0.0.

remove

If false, the volume of sound instances above max_count is calculated according to the formula volume = (x + 1) ^ (-volume_reduction_rate), where x is the order number of an instance above the threshold.

If true, sound instances above max_count are removed.

count_already_playing

If true, already playing sounds are taken into account when checking max_count.

priority